C# ISTRUCTURALEQUATABLE KULLANıMı - GENEL BAKış

C# IStructuralEquatable Kullanımı - Genel Bakış

C# IStructuralEquatable Kullanımı - Genel Bakış

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Keep in mind that for this interface to work correctly, the types within the collection or structure must also implement IStructuralEquatable or provide their own structural equality logic.

In this case you don't want to change your class implementation so you don't wantoverride the Equals method. this will define a general way to compare objects in your application.

That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.

IStructuralEquatable is an interface in C# that defines methods for determining whether two objects are structurally equal. It's often used in scenarios where you want to compare the structure of objects, typically within collections, and hamiş just compare references or individual values.

Although I think the gains from not boxing will be less than the cost for having CanEqual. In that case you should seal your types and you no longer need CanEqual. Sealing also saf some performance benefits.

I never put much thought into using a struct over a class or even additional optimizations because to me the struct was optimized already. When I was working on fixing C# IStructuralEquatable Kullanımı a bug in our DeviceDisplay to not trigger new events unless a value changed a whole new world opened up to me.

So, I am apparently wrong birli unequal objects may have equal hash codes. But isn't GetHashCode returning a somewhat randomly distributed set of values a requirement?

The following example creates two identical 3-tuple objects whose components consist of three Double values. The value of the second component is Double.NaN. The example then calls the Tuple.Equals method, and it calls the IStructuralEquatable.Equals method three times. The first time, it passes the default equality comparer that is returned by the EqualityComparer.

comparer IEqualityComparer İki nesnenin yeksan olup olmadığını kıymetlendirmek karınin kullanılacak yöntemi tanılamamlayan nesne.

In Xamarin.Essentials we use the C# struct all over the place to encapsulate "small groups of related variables" for our event handlers. They are groups of veri that don't need to be created by the developers consuming the data and are only really used for reading the data.

C# IStructuralEquatable Defines methods to support the comparison of objects for structural equality.

Do not send hash codes across application domains or processes. In some cases, hash codes may be computed on a per-process or per-application domain basis.

The IStructuralEquatable interface supports only custom comparisons for structural equality. The IStructuralComparable interface supports custom structural comparisons for sorting and ordering.

However, this is not so great if you are using the struct in a dictionary bey my good friend Dustin mentioned to me because a Dictionary will always use the object version of Equals, which falls back to boxing :(

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